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Fri, 20 Nov, 2026 at 09:00 am to Sun, 22 Nov, 2026 at 07:00 pm UTC-05:00

The 2026 Delaware Pinball Open - Double Mega Matchplay

  • 1100 First State Blvd · Wilmington
  • From USD 0.00
Delaware Pinball Collective Publisher / Host Delaware Pinball Collective
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The 2026 Delaware Pinball Open - Double Mega Matchplay
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The 2026 Delaware Pinball Open - Double Mega Matchplay
About this Event

The 2026 Delaware Pinball Open brings you 2 CERTIFIED events across 3 days plus 1 bonus event! Double the pleasure, double the fun and WPPRS galore! We are bringing you a Double Mega Matchplay weekend! If we have 80 players, we should have over 260 total WPPRS to hand out!

Certified Event #1 will be a Classics Only Mega Matchplay event with finals taking place Saturday morning at 10AM (Yay for 10am start time!)

Certified Event #2 will be a standard Mega Matchplay event (alternating between moderns and classics), with finals taking place Sunday morning at 11AM (Yay for 11am start time!)

Bonus Event - Will also be hosting a ‘warm up’ IFPA sanctioned tournament on Thursday, November 19th. 80 player cap, classics only matchplay format. NOTE - this event will have a separate entry fee along with a separate registration link.


All top 24 players in "A" and top 4 in "B" will receive payouts for each event!!!


Where: The Delaware Pinball Collective - 1100 First State Blvd, Suite 200 (upstairs) Wilmington, DE 19804

When: November 20-22nd, 2026

Registration for the 2026 Mid-Atlantic Pinball Open will go live on Eventbrite on Sunday, September 20th, at 8PM eastern. This event requires pre-registration ** You can register up to 4 players at once.

NOTE - Registration for the Thursday night tournament will use a separate Eventbrite link and will have a separate entry fee.

****NO WALK-INS ALLOWED. OPEN TO ALL PLAYERS. CAPPED AT 80 PLAYERS*******

The Delaware Pinball Collective is a non-profit organization, and this tournament will act as a fund raiser to help generate funds to support the Collective as we enter into our 6th year of operation in 2027! We want to thank everyone up front for their support!



REGISTRATION URL: https://2026DPO.eventbrite.com


Cost: MEMBERS $110 ($40 will go to the Delaware Pinball Collective for tournament expenses. $70 to prize fund with $35 going towards each event with 100% payouts). NOTE - this price is reserved for members who have an active membership as of 9/1/26.

Cost: NON-MEMBERS $175 ($105 will go to the Delaware Pinball Collective for tournament expenses. $70 to prize fund with $35 going towards each event with 100% payouts).



ALL PAYMENTS WILL BE HANDLED THROUGH THE DELAWARE PINBALL COLLECTIVE'S PAYAPAL ACCOUNT. CLICK THE LINK BELOW TO MAKE PAYMENT



https://www.paypal.biz/thelavishdpc


Payments must be received within 48 hours. If not, you will be removed from the list and if we have a waitlist, the first person on the waitlist will take your spot.


Cost Breakdown – Your entry fee pays for both IFPA Certified tournaments being held from Friday to Sunday. All expenses, IFPA fees, trophies, etc out will come out of the Delaware Pinball Collective tournament expenses. 100% of prize pool money will be returned to the players in the form of a check (over $500) or PayPal. This Entry Fee is PAID IN ADVANCE WHEN YOU REGISTER, NOT at the door when you arrive. If you pay and then cancel you WILL NOT get 100% of your money back. See full refund policy at the bottom of this page.

Admission/Expense Fees to the Delaware Pinball Collective for all 3 days is $40 (members) or $105 (non-members)

Admission costs go directly to the Delaware Pinball Collective to help support our non-profit organization and includes all games on free play, IFPA endorsement fees, and fees for trophies/plaques/medals. We will not be open to the public or to our members on November 20th or the 21st. Members will be allowed in the club on November 22nd.


Total Prize Pool Money is $70 per person or $5600 based on 80 players.

Each event will have $2800 in prize pool money.

80% will go to "A" division ($2240) and 20% will go to "B" division ($560).


Event #1 - Classics Only Mega Matchplay Certified Tournament

Please arrive at least 15 minutes prior to the start of each tournament. If you have not checked in by the start of the tournament and haven’t communicated that you will be late, you may be removed from tournament.

Friday 9am to 5pm (11/20) - Qualifying starts with 20 Rounds of pinball using only the "classics". Classics will be any game made prior to 1991. Each round will consist of one game. Balanced pairings for rounds 1-16. Rounds 17-20 will use Swiss pairings. Random draw to start the tournament. 7/5/3/1 scoring per game. All 80 players against each other.

After all 20 rounds are complete the top 32 will advance to the Finals on Saturday morning. Top 24 will make "A" division and next 8 will make "B" division.

NOTE - If you do not make the finals for Event #1, you don't need to show up on Saturday until 2:30pm to check in for Event #2, which starts around 3pm.

We will have payouts for all 24 finalists in the “A” Division and the Top 4 in “B” Division will also receive payouts.

Top 24 Players make the A Division Finals. Automatic Tiebreakers are turned on and will be used to seed the field. Exception will be for 8th and 24th place and will not use the Automatic Tiebreakers. All players tied with the same number of accumulated points for the 8th and 24th positions will have a 1 GAME tiebreaker to determine who gets a bye (8th place) and/or who gets into the finals, and who doesn’t. This 1 GAME tiebreaker is NOT significant. The game used for the tiebreaker will be randomly drawn between Stars/Eight Ball/Meteor/Harlem and the order of play will use the automatic tiebreaker finishing position with the higher seed getting last available order spot. Example: If we have 10 players with the same number of points who finish from 21st-30th in qualifying. They all get to play a 1 GAME tiebreaker. The order of play will be 30th goes first, 29th goes 2nd, 28th goes 3rd, etc.

"B" division tiebreaker will only be for 32nd place and will follow the same guidelines listed above.

Saturday 10am to 2pm (11/21) - Finals for the Classics Mega Matchplay Event. Modified PAPA format. No points carry over from qualifying. Top 8 qualifiers get a 1st round bye. Top 2 from each group will advance to next round. 4/2/1/0 scoring. Top seed will drive the bus by picking either game or position. Each group will play 3 games. The only game restriction in place is that no group is allowed to wait for a game that is in use. Once the "A" finals begin, the "B" finals will start and will get to pick from games that are not being used by the "A" groups. Ties will not be broken for players eliminated from the Finals.

NOTE – once the finals start, the only practice allowed is on games labeled “NOT IN TOURNAMENT”

Event #2 - Mega Matchplay Certified Tournament

Please arrive at least 15 minutes prior to the start of each tournament. If you have not checked in by the start of the tournament and haven’t communicated that you will be late, you may be removed from tournament.

Friday 6pm to 11:30pm (11/20) - Qualifying for Event 2 will start approximately around 6pm on Friday night and we will play as many rounds as possible up until 11-11:30pm. The actual start time may be later than 6pm if qualifying for Event #1 runs longer than expected. The goal is to be wrapped up before midnight. We will alternate between classics and moderns. Each round will consist of one game. Balanced pairings for rounds 1-16. Rounds 17-20 will use Swiss pairings. Random draw to start the tournament. 7/5/3/1 scoring per game. All 80 players against each other.

Saturday 3pm to Midnight (11/21) - We will resume qualifying on Saturday approximately around 3pm and will continue until we hit 20 total rounds of pinball. The actual start time may be later than 3pm if the Finals for Event #1 runs longer than expected. We will resume qualifying from Friday night.

After all 20 rounds are complete the top 32 will advance to the Finals on Sunday morning. Top 24 will make "A" division and next 8 will make "B" division.

We will have payouts for all 24 finalists in the “A” Division and the Top 4 in “B” Division will also receive payouts.

Top 24 Players make the A Division Finals. Automatic Tiebreakers are turned on and will be used to seed the field. Exception will be for 8th and 24th place and will not use the Automatic Tiebreakers. All players tied with the same number of accumulated points for the 8th and 24th positions will have a 1 GAME tiebreaker to determine who gets a bye (8th place) and/or who gets into the finals, and who doesn’t. This 1 GAME tiebreaker is NOT significant. The game used for the tiebreaker will be randomly drawn between Stars/Eight Ball/Meteor/Harlem and the order of play will use the automatic tiebreaker finishing position with the higher seed getting last available order spot. Example: If we have 10 players with the same number of points who finish from 21st-30th in qualifying. They all get to play a 1 GAME tiebreaker. The order of play will be 30th goes first, 29th goes 2nd, 28th goes 3rd, etc.

"B" division tiebreaker will only be for 32nd place and will follow the same guidelines listed above.

Sunday 11am to 7pm (11/22) - Finals for the Mega Matchplay Event. Modified PAPA format. No points carry over from qualifying. Top 8 qualifiers get a 1st round bye. Top 2 from each group will advance to next round. 4/2/1/0 scoring. Top seed will drive the bus by picking either game or position. Each group will play 3 games. NO ERA RESTRICTIONS. No player can pick the same game(s) in back to back rounds. For example, in round 1 of the finals if a player picks Foo Figthers, that same player CANNOT pick Foo Fighters in round 2, but they can pick it in round 3. Also, no player can pick a game that was already picked by a previous group to avoid waiting for a game to finish. For example, if a player in group 1 picks Stars, the other 3 groups cannot pick Stars and wait for it to finish. Once the "A" finals begin, the "B" finals will start and will get to pick from games that are not being used by the "A" groups. Ties will not be broken for players eliminated from the Finals.

NOTE – once the finals start, the only practice allowed is on games labeled “NOT IN TOURNAMENT”


We will not be offering individual tournament registrations on these tournaments.


Full Schedule of Events for November 19th-22nd, 2026

Thursday November 19th BONUS WARM UP EVENT – This is an extra day of pinball and is separate from the 2026 DPO events. This event has a separate registration and a separate entry fee. Please see the Eventbrite listing for the registration link for the bonus event. This event will be capped at 80 players as well and it always sells out.

Thursday 6PM – Doors Open

Thursday 7PM – Kickoff Tournament Starts – IFPA sanctioned, Classics only Matchplay.

Thursday 10PM to Midnight – Top 8 finals, PAPA format


———–2026 DPO Schedule———-

Friday November 20th:

8AM – Doors Open for check in and practice starts. Practice ends at 8:45am for announcements.

9AM-5PM – Classics Mega Matchplay Qualifying

12:30PM (ESTIMATE) – We will take a short 30-minute break

5PM-6PM - Dinner Break

6PM to Midnight – Qualifying for Event 2 Mega Matchplay starts. Note, the actual start time may be later than 6pm, depending on when Classics qualifying finshes.


Saturday November 21st

9:30AM – Doors Open for check in and practice starts. Practice ends at 9:45am for announcements.

10AM-2PM – Finals begin for the Classics Mega Matchplay Event

2:30PM - Check in for the remainder of Event 2 begins

3PM-Midnight - Event 2 Mega Matchplay qualifying resumes. Note, the actual start time may be later than 6pm, depending on when Classics qualifying finshes

6PM-7PM - Dinner Break

7PM-Midnight - Event 2 Mega Matchplay qualifying resumes until all 20 rounds are completed


Sunday November 22nd

10:30AM – Doors Open for check in and practice starts. Practice ends at 10:45am for announcements.

11AM-7PM – Finals for "A" and "B" division begin for the Mega Matchplay Event 2

7PM-7:30PM – Awards ceremony


Prizes:

Trophies or medals for top 4 in "A" division for each IFPA tournament. Trophy or medal for winner of "B" division for each IFPA tournament.

Main Event pays all 24 players advancing to the “A” finals and the top 4 players in the “B” finals. All prizes will be paid out in the form of a check or via PayPal. NO CASH PRIZES.


Double Mega Matchplay Payouts PER EVENT (based on 80 players)

Prize Pool of $2800 will be split between “A” & “B” Divisions

A Division = 80% ($2240)

B Division = 20% ($560)

Prize Money % for 1st-24th in “A” Division (assuming 80 players)

  • 1st 28% - $627
  • 2nd 17% - $380
  • 3rd 9% - $201
  • 4th 6% - $134
  • 5th-8th 4% each - $90 each ($360 total) 16%
  • 9th-16th 2% each - $45 each ($360 total) 16%
  • 17th-24th 1% each - $22 each ($176) 8%


Prize Money % for 1st-4th in “B” Division

  • 1st 40% - $224
  • 2nd 30% - $168
  • 3rd 20% - $112
  • 4th 10% - $56


Tournaments will be IFPA approved and will be submitted ASAP after each tournament.

The prize money awarded at the tournaments are final. All prize money will be paid out in the form of a check or PayPal. The tournament directors’ decisions on rulings are final. You agree to these terms by signing up. You can’t come back after the tournaments are finalized and dispute your finishing position or prize payout for any reason. Any discrepancies need to be brought up immediately to tournament director, at and during, the tournaments themselves. All rules and formats are subject to change without notice.

All players with winnings of $600 or more will be required to complete a W-9 or W8-BEN form prior to prize disbursement. Any fees incurred for receiving of funds are the responsibility of the receiving party.


Overall IFPA Position in Tournament

Your overall position in the tournament will be dependent on your final’s performance too.

A Division: You are playing for 1st-24th in the overall tournament

B Division: You are playing for 25th-32nd in the overall tournament


GAMES:

If a game goes down and cannot be repaired quickly you will be given a replacement game from the same era to keep the tournament moving along during qualifying.

The game list is subject to change at any time.


Refund Policy:

You cannot ‘sell’ your tournament registration to another person. If you cancel your registration by the following dates, we will send you back a refund based on the conditions below. Make sure you can attend this event before you send payment. The amounts are listed below. Anyone from the waitlist who gets in will still have to abide by the below refund dates so please make sure you want to attend before you send me your money.

Registration Cancellation Dates & Refunds:

Before Thursday October 1st, 2026, 5PM EST - Full Refund

Before Thursday October 22nd, 2026, 5PM EST – 75% Refund

Before Thursday November 5th, 2026, 5PM EST – 50% Refund

NO REFUNDS AFTER NOVEMBER 5TH DEADLINE

After November 5th, 2026, 5PM EST, No Refunds of any amount. If you participate in only part of the tournaments or can’t continue, no refunds or credit to future events will be given either.




HOTELS NEARBY (within 2-3 miles of DPC):

Red Roof PLUS+ Wilmington (2 star hotel) - 415 Stanton Christiana Rd, Newark, DE 19713 - (302) 292-2870

Days Inn by Wyndham Newark Wilmington (2 star hotel) - 900 Churchmans Rd, Newark, DE 19713 - (302) 368-2400

Hilton Wilmington/Christiana (4 star hotel) - 100 Continental Dr, Newark, DE 19713 - (302) 454-1500

Extended Stay America - Newark - Christiana - Wilmington (2 star hotel) - 333 Continental Dr, Newark, DE 19713 - (302) 283-0800

Sonesta Select Newark (3 star hotel) - 48 Geoffrey Dr, Newark, DE 19713 - (302) 456-3800

Quality Inn (2 Star Hotel) - 65 Geoffrey Dr, Newark, DE 19713 - (302) 292-1500


TENTATIVE GAME LIST (always subject to change):

Avengers: Infinity Quest - Portal set to pass thru. Skillshot ball save off

Bank Shot (5 Balls) - Game can be rolled - Tilt penalty 1 ball plus ball in play

Big Hit (3 Balls)

Black Jack

Cactus Canyon (Lyman Upgrade)

Cleopatra

Comet

Conquest 200 (5 Balls) - Play EBS

Deadpool (Premium)

Demolition Man - Tournament ROM.

Dungeons & Dragons: The Tyrant's Eye (Pro) - NO INSIDER CONNECTED

Eight Ball

Foo Fighters (Pro) - Overdrive OFF at Start. Skill shot ball save OFF. Virtual locks

Future Spa

Godzilla (Prem) - Skill shot ball save & Oxy destroyer OFF

Guardians of the Galaxy (Pro) - Virtual Locks on. Groot Mouth ball save off

Harlem Globetrotters

Harry Potter

Iron Maiden (Pro) - Skill shot ball save off

JAWS (Premium) - Life Ring set to hard

Junk Yard - Tournament ROM

Jurassic Park (Premium) - Skillshot ball save OFF. Escape set to hard

King Kong PRO - Comp Install (log auto up impacted)

Labyrinth

Lethal Weapon 3 - Running Chad Code 3.0

Magic

Mandalorian (Pro)

Mars Trek (5 Balls). Play extra balls

Meteor

Night Moves - Tournament INIDSIC ROM

No Fear: Dangerous Sports

Pokemon Premium

Pro-Football (5 Balls) - Game can be rolled - Tilt ends game

Quicksilver

Scared Stiff

Sorcerer - center post removed. Locks set to hard, clear drops to light lock

Space Shuttle - right gate disabled at start

Space Time (5 Balls) - Play EBS

Spirit of 76 (5 Balls) - Play EBS

Stars

Supersonic

Surf 'n Safari - Has Tournament ROM for balanced mysteries

Target Pool (5 Balls) - Tilt Ends Game

Taxi

The Games

Torpedo Alley

Transformers Pro

White Water

Wild Fyre - Play Extra Balls

World Cup Soccer 94

Xenon

NOTE - The format and rules are subject to change.

Entire event will also be live streamed on Twitch at our Twitch Channel. By participating in this tournament you agree to be filmed for the Delaware Pinball Collective. This can include moving the camera rig onto your game in-between balls. By signing up for this tournament you agree to this. If there is a safety issue with you being on film please inform a TD prior to the event.

https://www.twitch.tv/delawarepinballcollective

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1100 First State Blvd, 1100 First State Boulevard, Wilmington, United States

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