About this Event
Presented by VECTOR (A7V)
Virtual Reality (VR) Educator Course
Length: Two days
Modality: Face-to-face
Description: An introductory/basic course for all ranges and experience levels. Participants are introduced to the fundamentals of Virtual Reality (VR), Augmented Reality (AR), and Mixed Reality (MR). Participants will gain hands-on experience with immersive environments, 360° video, and interactive XR tools. Through guided activities, demonstrations, and collaborative exercises, faculty will explore how XR can enhance teaching across disciplines by fostering presence, agency, and context[1]based learning. No prior technical expertise is required—just curiosity and a willingness to step into new realities.
Learning Outcomes:
• Differentiate between VR, AR, and MR technologies and explain how each can be applied in educational settings to enhance presence, context, and learner engagement.
• Navigate and evaluate 360° video and immersive XR tools, identifying strengths, limitations, and appropriate use cases for teaching across disciplines.
• Design a simple immersive learning activity that leverages XR to foster student agency, experiential learning, or empathy.
• Reflect on the pedagogical opportunities and challenges of XR integration, including accessibility, equity, and return on investment in their own teaching practice.
PARKING INSTRUCTIONS: City of Montgomery Municipal Parking Facility (35 Monroe Street, Montgomery, AL 36104). Bring parking ticket inside to be validated.
Event Venue & Nearby Stays
The Eagle Institute, Dexter Avenue, Montgomery, AL, USA, United States
USD 0.00








