The Trapdoors Open - Team Event

Sat, 13 Jun, 2026 at 10:00 pm UTC-05:00

High Ground Hobbies | Madison

The Trapdoors Open - Team Event
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The Trapdoors Open
THIS IS A TEAM EVENT
Date: June 13th, 2026
Location:
High Ground Hobbies
13381 Hatchett Rd W, Madison, AL 35757
NOTE: High Ground Hobbies have two amazing on-site AirBnBs, "The Dungeon -Live Like a King” and “Vault 256” that can accommodate up to six adults for extremely affordable rates. Located on-site, you are a short walk away from food, drinks, and gaming!. They will even deliver the food to your room! See their website for more information. https://www.highgroundhobbies.com/private-gaming-rooms

Registration
https://tourplay.net/en/blood-bowl/the-trapdoors-open
* $30 for NAF members, 35$ for non-NAF members.
* You can send payment via PayPal to [email protected]
What You Get
* 3 games of Blood Bowl
* Pair of custom D6s
* Blood Bowl Coaster
* Prizes for all trophies (Store Credit)
What You Bring
* Set of Blood Bowl dice (three block dice, d8, d16), you must use the tournament provided d6s.
* 11s pitch (We will have some on hand, but extra is always appreciated!)
* A great attitude
* Models for your team (preferably painted) NOTE: Models must be numbered matching Tourplay roster
* Money for food/drinks
* Phone or tablet for scoring the game on Tourplay (wifi is provided)
Rules
* This will be a 3 member Team event!
Teams will have 9 Total Points to spend on team selection.
T1 - 4 points
T2 - 3 points
T3 - 2 points
T4 - 1 point
(Example: Team A can consist of two Tier 1 teams and one Tier 4 / Team B can have one Tier 1 team, one Tier 2 team and one Tier 3 team)
* All currently available teams, NAF approved teams (once they are updated and tiered properly), and any new team that comes out in Spike! Magazine before the tournament.
* Only one instance of a particular team per Team.
* Ruleset: Blood Bowl 2025 (Season 3).
* Post-match sequences will be ignored.
* Player injuries and casualties reset after each match.
* Time limit will be enforced, no overtime - coaches will receive a time warning at 15 minutes and then at 5 minutes. When time is called, the active player’s turn is immediately over. No passing Go, no collecting $200.
* If someone is slow-rolling to eat up time, ask for a timer.
* Special Play cards and Illegal Procedures will not be used.
* Apothecaries work as described in the Rulebook.
* Highlander rule is in effect
* Each round is 2 hours and 15 minutes.
The Trapdoors are Open!
Stadium designers are catering to fans who want more danger in their games. Each pitch will have 4 trapdoors (3D printed tokens will note them on the pitch) that are always active.
Trapdoor Rules: Each time a player from either team enters a square containing a Trapdoor for any reason, roll a D6. On a 1, the Trapdoor falls open, and the player falls through it. Make an Injury Roll for the player exactly as if they had been Pushed into the Crowd. If the player was holding the ball, it will Bounce from the Trapdoor square.
Team Building
You are given 1,150,000 gold pieces to build your team. You may purchase players, rerolls, fan factor, coaches, cheerleaders and inducements with this money
Inducement List
* Blitzer's Best Kegs (0-2)
* Temp Agency Cheerleaders (0-5)
* Part-time Assistant Coach (0-5)
* Bribes (0-3/0-6)
* Halfling Master Chef (0-1)
* Mortuary Assistant (0-1)
* Plague Doctor (0-1)
* Riotous Rookies (0-1)
* Team Mascot
* Wandering Apothecary (0-2)
Tier 1 teams get 6 SPP to spend (Max 4 Elite Skills):
Amazons, Chaos Dwarves, Dark Elves, Dwarves, High Elves, Lizardmen, Norse, Old World Alliance, Underworld Denizens, Wood Elves
Tier 2 teams get 8 SPP to spend (Max 6 Elite Skills):
Bretonnian, Elven Union, Humans, Imperial Nobility, Necromantic Horror, Orcs, Shambling Undead, Skaven, Tomb Kings, Vampire
Tier 3 teams get 10 SPP to spend plus 1 Star Player allowed (No Mega-Stars) Max 7 Elite Skills:
Black Orcs, Chaos Chosen, Chaos Renegades, Khorne, Nurgle
Tier 4 teams get 12 SPP to spend, plus 2 Star Players allowed (Mega-Stars allowed) Max 8 Elite Skills:
Gnome, Goblin, Halfling, Ogre, Snotling
Primary Skills are 1 SPP / Secondary Skills are 2 SPP. No Stat increases. Max of 4 skill repeated
Star Players (only allowed for Tier 3 and 4) cost 2 SPP + gold cost, and Mega-Stars (only allowed for Tier 4) cost 4 SPP. Mega-Stars are the currently listed ones from GW.
Tournament Schedule
10:00 am – Registration Starts
10:30 am – Registration Ends
10:30 am – 12:45 pm Round 1 (Random)
12:45 pm – 1:45 pm Lunch
1:45 pm – 4:00 pm Round 2 (Swiss)
4:00 pm – 4:15 pm Break
4:15 pm – 6:30 pm Round 3 (Swiss)
6:45 pm – Awards Ceremony

Tournament Points and Tie-Breakers
The champion will be determined by overall tournament points. In the case of a tie, the following will be used in order:
* Score (Direct Confrontations)
* Opponent Score (Strength of Schedule)
* TD differential
* Casualty differential
Team Awards
* Champion - Highest Team point total
* Best Offense - Team that scored the most TDs
* Most Brutal - Team that inflicted the most Casualties (Blocks, Fouls, Crowd Surfs)
* Best Defense - Team that allowed the fewest TDs
* Wooden Spoon - Lowest Team point total
* Best Painted - Chosen by the Pro Painters from Stiff Neck Studios
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Event Venue

High Ground Hobbies, 13400 Hatchett Rd W, Madison, AL 35757, United States

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