
About this Event
🎇 Great Pokéballs of Fire: Pokémon Theme Party
📅 October 25 | 📍 TBA Via the email you used for buying tickets. (South Van)
Step into the arena and unleash your inner Trainer or Pokémon for a night of playful battles, creative costumes, and silly fun. This is not your typical dance partythis is a Pokémon adventure with a cheeky twist.
🧢 Trainers & Pokémon: Dress Code & Ticketing
We’re offering discounted pair tickets for those who come as a Trainer–Pokémon duo. To qualify:
- Trainers & Pokémon must participate in the Pokémon Tournament during the night.
- Only Trainers and Pokémon can enter our Naughty Pokémon Center (play area).
- Those in normal clothes are welcome as spectators, but you won’t be able to participate in battles or the play zone.
🧍♂️ Costumes don’t need to be professional the barrier to entry is intentionally low:
- Pokémon: Choose a color palette, add some facepaint or makeup, throw on themed clothing, wrap yourself in tinfoil whatever works! It’s about effort and creativity, not accuracy.
- Trainers: There are endless characters to draw inspiration from. Be extra, stand out from the crowd, and show you’ve put thought into your outfit. You don’t need a full cosplay just enough to make it clear you’re part of the game.
⚔️ Pokémon Tournament Rules
The heart of the night is our interpretive Pokémon battle tournament a hilarious, high-energy spectacle where creativity wins the day.
How it works:
- A hat filled with 15 classic Pokémon moves will circulate.
- At the start of each battle, each Trainer draws 4 moves from the hat.
- Before each round, the Trainer whispers the chosen move to their Pokémon.
- With audio and visual cues for support, the Pokémon performs their interpretation of the move toward the opposing Pokémon. (⚠️ No physical contact between Pokémon. Unless this is pre-arranged by all parties beforehand)
- The opposing team performs their move in response.
- Three judges score based on performance, creativity, and crowd reaction.
- Battles are best of 3 rounds. After each round, the used move goes back into the hat.
Once a Pokémon is “defeated,” their Trainer must escort them immediately to the Pokémon Center, where they’ll receive appropriate, consensual aftercare and naughtiness.
🛏️ The Naughty Pokémon Center
A playful, themed space where only Trainers and Pokémon may enter. Think of it as an after-battle zone part whimsical infirmary, part kink lounge. All play remains consensual, opt-in, and follows our event’s clear consent policies. Spectators can watch from outside but cannot participate inside.
🎉 The Vibe
Compared to Hentai with Sempai, this event leans more toward silly, safe, and creative engagement. There will still be dancing, kink-friendly spaces, and room to get a little spicy but the emphasis is on laughter, community play, and bringing the Pokémon world to life.
Expect:
- Music and Dancing
- Live Violin
- Interpretive dance battles
- Costume prizes
- Themed zones
- Cheering crowds
- Plenty of playful mischief
📝 Quick Recap
- 🎟️ Discounted Trainer–Pokémon pair tickets (battle participation required).
- 👗 Low-barrier costumes encouraged effort > perfection.
- 🧠 Creative tournament battles no touching, just fun.
- 🛏️ Exclusive Pokémon Center for participants.
- ❤️ Consent is core play encouraged, never forced.
✨ Join Us
Bring your best silly moves, your favorite color palette, and your Pokémon spirit. Whether you’re a fierce Trainer, a loyal Pokémon, or just here to cheer and watch the fun unfold Great Pokéballs of Fire is your chance to step into a playful, kink-friendly world of fantasy and fun.
Agenda
🕑: 11:00 PM - 11:30 PM
Pokemon Tournement: Who will be the very best!
Info: ⚔️ Pokémon Tournament Rules
The heart of the night is our interpretive Pokémon battle tournament a hilarious, high-energy spectacle where creativity wins the day.
How it works:
A hat filled with 15 classic Pokémon moves will circulate.
At the start of each battle, each Trainer draws 4 moves from the hat.
Before each round, the Trainer whispers the chosen move to their Pokémon.
With audio and visual cues for support, the Pokémon performs their interpretation of the move toward the opposing Pokémon. (⚠️ No physical contact between Pokémon. Unless this is pre-arranged by all parties beforehand)
The opposing team performs their move in response.
Three judges score based on performance, creativity, and crowd reaction.
Battles are best of 3 rounds. After each round, the used move goes back into the hat.
Once a Pokémon is “defeated,” their Trainer must escort them immediately to the Pokémon Center, where they’ll receive appropriate, consensual aftercare and naughtiness.
Event Venue
To be announced, ???, Vancouver, Canada
CAD 17.40 to CAD 33.40
