Advertisement
Battletech is the science-fiction miniatures game where players control towering robotic constructs, called battlemechs: titanic machines weighing 20-to-100 tons and combining copious armour plating with a bristling array of myriad weapon systems.This will be an afternoon dedicated to casual play in the universe of Battletech and will be appropriate for both new and established players!
COME ON DOWN!
Whether you already know how to play Battletech or are simply "mech-curious"!
DATE: Saturday, March 21, 2026
TIME: 12:00 to 4:00pm
PLACE: Imaginary Wars Gaming and Hobbies
**NEW PLAYERS NEEDING A BATTLEMECH:**
Beginning players are welcome to attend!
GMs will have a limited number of 'Mech record sheets, dice, pencils and models for players to jump in who have never played BattleTech.
MISSION DETAILS:
The Year is 3090. The Inner Sphere, being galvanized under Devlin Stone's Republic, continues to assert is agency upon the Great Houses and the inward Clans. Fractures have well be made in the walls of the Republic despite the peace espoused by Devlin's supports. Conflict, both openly and in clandestine manners, continue between the Great Houses and Clans alike in this 'Age of Peace'….
Your Mercenary Task-Force has been hired to procure vital assets from the planet of Ashburton, located in the fractured remains of the Free World's League. The world is prime for 'acquisition' of forgotten spoils for your benefactors, who have indicated they will pay you an sizeable purse of C-Bills for a successful haul. Be alert Mechwarriors. Sensors have already pinged back IFF readings of other military operations that may be looking for the same thing as you are on the planet…
RESOURCES:
For all Players who are interested in attending, please bring the following:
- 1 'Mech Miniature
- Record Sheet of the corresponding 'Mech
○ Unit Selection is limited to that of the Early Republic Era from the Master Unit List website (Early Republic - Master Unit List), from the Mercenary Faction List. 'Mech selection can be with units that have Advanced, Standard, and Introduction Rules*. Named Units, 'Mechs possessing Artillery Weapons, Customized, or ones with Experimental Rules, are prohibited.
□ It is recommended to select a 'Mech that has Hand Actuators.
○ Maximum Battle Value is 2,200 BV for 'Mech selection. All Player pilots will be upgraded to 3/4 at the beginning of the game at no cost.
○ All Players will be granted one Edge Point for the scenario.
- Pairs of six-sided dice
- Pencils
- Erasers
*Clan 'Mechs found in Inner Sphere factions, or Mercenary faction lists, are allowed at the table*
Game Masters will have a limited assortment of 'Mechs, Record Sheets, Pencils and dice for those who do not have them. Beginners and New Players are welcome to attend!
- Specialist ammunition types (armor piercing, inferno, etc)
- Floating Crits
- Careful Stand
- Backward level changes
- Sprinting
- Hurried Movement
- One-Armed Prone Fire
- Advanced Criticals
Advertisement
Event Venue
10233 Elbow Dr SW # 135, Calgary, AB, Canada, Alberta T2W 1E8
Tickets
Concerts, fests, parties, meetups - all the happenings, one place.











