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Welcome to Warmachine at Cancon 2025! Full tournament details are below, but please join the Warmachine Australia Facebook Group (https://www.facebook.com/groups/ozwmh) and the Warmachine Australia Discord (https://discord.gg/wHH8mut6cb) to stay up to date with any additional announcements.TICKETS AVAILABLE HERE: https://cgs.asn.au/cancon/cancon-tournaments/#Warmachine
Saturday 25th January 2025
100pt PRIME Steamroller (Masters): (MAX 64 players) 9am registration for a 9:30am start, 4 rounds, Deathclock (60 minutes per player per game), round timer in place, 2 lists. The top 4 players will play in the Masters finals on Day 2.
50pt PRIME Steamroller: (MAX 32 Players) 9:30am registration for a 10am start, 3 rounds, Deathclock (45 minutes per player per game), round timer in place, 2nd list optional.
Sunday 26th January 2025
75pt UNLIMITED Steamroller: (MAX 32 players) 9am registration for a 9:30am start, 4 rounds, Deathclock (50 minutes per player per game), round timer in place, 2 lists.
75pt PRIME Teams event: (MAX 24 players, 8 teams of 3 players) 12pm registration for a 12:30pm start, 3 rounds, Deathclock (50 minutes per player per game), round timer in place, 2nd list optional, teams must send me a list of all players in their team in advance.
Each team must choose their Captain before the event starts
The captains from each team will work together to determine the individual
pairings of the players within their teams using the following
method:
1 Dice off until there is a winner. The winner gets to choose whether
they are Team A, or Team B in the process.
2 Team B captain nominates their first player and presents
the player’s lists to the opposing captain.
3 Team A captain then nominates two (2) of their players that are
potential opponents for the player. They provide all lists for the 2
players.
4 Team B captain chooses which player from the 2 that will play
against the player they first nominated. The one they didn’t choose
remains on the table.
5 Once the first matchup is determined, Team B captain will nominate
2 of his/her remaining players, Team A captain will then choose
one of those to face off against the player left on the table from the
1st round pairings. The remaining players will then be paired together
Team B captain will choose on which table each match will be
played. He/she chooses the table the moment a pairing choice has been
finalised.
TLDR:
Team B picks first match up and chooses all tables, team A gets to pick two match ups.
Narrative Event: Run by Daniel Tacken, details TBD
Masters Final: (4 players, invitation only) 12pm start, 2 rounds, Death Clock (60 minutes per player per game), round timer in place. The top 4 players from day 1.
Monday 27th January 2025
100pt PRIME Steamroller: (MAX 32 players) 9am registration for a 9:30am start, 3 rounds regardless of player numbers, Deathclock (60 minutes per player per game), round timer in place, 2nd list optional.
75pt Who’s the Boss: (MAX 16 players) 9:30am registration for a 10am start, 3 rounds regardless of player numbers, Death Clock (50 minutes per player per game), round timer in place, Battle Lines scenario only.
One list only. You need to write a 75 point list, without a warcaster or warlock. At the start of each round you will be randomly assigned a MK4 Prime Warcaster/Warlock (e.g. Storm Legion, House Kallyss, etc). If you are using a Warcaster faction and you are assigned a Warlock model, that model will use the focus mechanic in place of the fury mechanic. If you are using a Warlock faction and you are assigned a Warcaster model, that model will use the fury mechanic in place of the focus mechanic. Your new Warcaster/Warlock is considered to be a friendly faction model for the duration of the game. You will use the spell rack for the army that your assigned warcaster/warlock is from.
General housekeeping.
All events will use the most current Steamroller pack, noting that it tends to release early-mid January each year.
All events will be run via LongShanks. Please ensure you have an account set up well in advance of the event to ensure there are no delays on the day.
Players who are more than 15 minutes late for the start of an event will be dropped unless they give a TO prior notice.
Players who are more than 15 minutes late for the start of a round will suffer an automatic round loss.
Ask the TO if you want to know how much time you have to run and be free between rounds.
With the exception of the Masters, if an event has 1 undefeated player at the end of a round, the tournament will end and prizes will be given out.
Painting
Painting is not required but it is encouraged. All models must be fully assembled.
Each day will have an award for best painted army, to be judged by the TO or one or more judges chosen by the TO.
You will be judged according to how sweet your army looks, not on specific techniques used.
Having at least 1 fully painted list in a tournament will make you eligible for this prize.
Sportsmanship
While you are expected to be on your best behaviour both before, during and after games, there will be prizes awarded for those who go above and beyond. Players can recommend a player for an award at any point during the event, or if the TO happens past someone displaying extraordinary sportsmanship.
Finishing Times
These have been calculated assuming the event runs the maximum time that it can across all rounds. To be updated for each event
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Event Venue & Nearby Stays
Exhibition Park in Canberra, Handmade Canberra, Lyneham ACT 2602, Australia,Canberra, Australian Capital Territory
Tickets