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Bring your armies to bear across war torn battlefields in the grim dark of the far future! —5000 points limit. A total of 2000 points may deployed at the start of the battle, and reinforcements of up to 1000 points may be brought in using the rules for Deep Strike and Reserve, during the reinforcements step.
—Attacker and Defender free flow reinforcements, all day! Players can join and reinforce anytime!
—Contest the Bridge, and additional objectives to score points for your team, and gain additional advantages.
—Every player generates a command point each command phase to spend on their own army.
Four additional universal stratagems that will be in play:
((One. Last…1CP))
When: the beginning of any shooting phase.
Target: any unit destroyed by enemy shooting.
Effect: any and all of those models may shoot as if it is their shooting phase before being removed from play.
((Hold. The. Brriddg…1 CP))
When: the beginning of any fight phase.
Target: any model destroyed by enemy melee.
Effect: any and all of those models may fight on death before being removed from play.
((Orbital Rad Bombardment 2CP))
When: any phase.
Target: any point on the battlefield.
Effect: Scatter from the chosen point 3D6 inches. All units within 3D6 inches of the point suffers D6 + D3 mortal wounds.
Restrictions: can only be used once per battle round per team.
((Massive Assault 1CP))
When: the reinforcement step of your opponent’s movement phase.
Effect: up to 1K of a player’s reinforcements may be brought in via rapid ingress, and units can be deployed outside of 3” of enemy units.
Restrictions: you must hold the enabling objective in order to use this stratagem.
Holding specific objectives will make these stratagems universal army abilities. A command point will still need to be spent to activate them for your specific army.
Bring on the Apocalypse!
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