The 2024 Mid-Atlantic Melee - A Womxn's Only Event

Sat Nov 09 2024 at 10:00 am to 11:00 pm UTC-05:00

Delaware Pinball Collective | Wilmington

First State Flippers
Publisher/HostFirst State Flippers
The 2024 Mid-Atlantic Melee - A Womxn's Only Event The 2024 Mid-Atlantic Melee - A Womxn's Only Event
About this Event
The 2024 Mid-Atlantic Melee - A Womxn’s Only Pinball Event


WHAT - TWO Separate IFPA Women’s sanctioned tournaments in a single day. Double the WPPRS, Double the FUN! First event will be a 2 hour flip frenzy with top 8 qualifying for a modified PAPA Finals. The second event will be a 5 round (2 games per round), group match play qualifying tournament with Top 16 (if 32 or more players) advancing to "A" finals and will play in a modified 3-game PAPA finals. The main event will also have a “B division consolation tournament” for all players who did not make the top 16.


* **THE MAIN EVENT WILL BE WORTH 152% WPPRS***


WHEN - November 9th, 2024

TIME - Doors open at 9am for practice. First tournament starts at 10am. Second tournament starts between 2-3pm. Estimated lunch break between 2-3pm

WHERE – The lavish Delaware Pinball Collective – 1100 First State Blvd, Second Floor, Wilmington DE 19804

COST - MEMBERS - $40 registers you for both events ($10 to expenses for food/trophies/ifpa fees. $10 towards Frenzy prize fund. $20 towards the Main event prize fund). NON-MEMBERS - $60 registers you for both events ($20 to DPC. $10 to expenses for food/trophies/ifpa fees. $10 towards Frenzy prize fund. $20 towards the Main event prize fund)

NOTE - We will not be offering individual tournament registrations for these 2 tournaments.

REGISTRATION – All registration will be handled through Eventbrite. Tickets will go on sale October 20th at 8pm eastern. All entry fees will be paid in advance using Paypal’s Friends & Family. Please send entry fee to [email protected]

Registration Link: https://2024midatlanticmelee.eventbrite.com

Player Cap - 80 players

PRIZES – Top 4 in Event #1 will cash and win trophy/medals and Top 8 in Event #2 will cash and win trophy/medals.

FOOD/WATER – Pizza, hot dogs, and snacks will be provided for FREE during both events. Sodas/Water/Coffee/Energy Drinks will be the only thing you will need to pay for.

SCHEDULE OF EVENTS:

9AM - Doors open for practice. Practice ends at 9:45am for announcements

10AM - Tournament #1 starts. A 2 hour flip frenzy. Top 8 will advance to a modified PAPA finals. $10 per player added to prize fund (this is already included in your entry fee)

12:15PM - PAPA FINALS will start for tournament #1

2:15PM Event 1 Finals ends

2:15PM to 2:45pm - Lunch break

2:45pm - Tournament #2 starts. 5 rounds (2 games per round) of group match play qualifying. Top 16 will advance to the "A" division finals. Finals format will be a modified PAPA finals. Everyone else will play in the "B division consolation" finals. $20 per player added to prize fund (this is already included in your entry fee)

6:30PM - Finals for "A" division starts.

6:45PM - Consolation finals for "B" division starts.

10:30PM - Match play "A" finals and "B" finals ends

EXAMPLES OF PAYOUTS BELOW BASED ON 50 PLAYERS:

Main Tournament with $20 Prize Fund. Example, assuming we get 50 players we will have $1000 in the pot — actual payouts will depend on exact number of players.

"A" Division

1st $350 (35%)

2nd $250 (25%)

3rd $150 (15%)

4th $90 (9%)

5th-8th $40 each (4% each)

"B" Division

1st $50 (donated by the Delaware Pinball Collective)

Flip Frenzy Tournament with $10 Prize fund. Example, assuming 50 players we will have $500 in the pot — actual payouts will depend on exact number of players

1st $200 (40%)

2nd $150 (30%)

3rd $100 (20%)

4th $50 (10%)

The prize money awarded at the tournament is final. The tournament director’s decisions on rulings are final. You agree to these terms by signing up. You can’t come back after the tournaments are finalized and dispute your finishing position or prize payout. Any discrepancies need to be brought up immediately to the main tournament director, at and during, the tournaments themselves.

Tournament Formats and Rules:

Tournament #1 - 2 hour Flip Frenzy. You will be playing head to head (2-player) matches and we will have a queue of players waiting in line to play a match. As soon as ANY match ends, this will trigger the first person in the queue to go play a match. Rinse and repeat for 2 hours.

When a match ends and after reporting a win using the Matchplay Events software, Player 1 will now become player 2 for the next match against the first player standing in queue. The player coming out of the queue will always be Player 1. Player 2 from the previous match then moves to the back queue, regardless if you win or lose, Player 2 ALWAYS goes to the end of the queue. At the end of each match the winner gets (+1) point and the loser will get (-1) point.

After 2 hours of qualifying the top 8 based on "net wins" will move on to the finals. "Net Wins" is determined by the number of wins minus the number of losses. Tiebreakers will be decided by "most wins", followed by the "fewest losses". If a further tiebreaker is needed, TD will select a solid state game at random to break the tie.

Format Specific Rules:

1. Players may not concede the game prior to the start of ball 3.

2. In the event that a registered player is late at the start of a match, that player will be moved to the end of the queue and will also receive a loss for that match.

Finals: Top 8 will move on to the finals and will play in a modified PAPA finals format. Top 4 will cash with 1st place also receiving a trophy. Only ties for prizes will be broken with another game played on an early solid state machine.

Tournament #2 - 5 rounds (2 games per round) group match play. Tournament will use all 45+ Pinball Machines at the Delaware Pinball Collective. Each bank will have one classic and one modern machine.

This is a Group Match Play Qualifying tournament with Random Pairings to start and Swiss thereafter. We will play exactly 5 rounds (2 games per round) using 7/5/3/1(4-player groups) scoring or 7/4/1 (3-player groups). After 5 rounds the Top 16 players make the "A" division finals (if we have 32 or more players). All remaining players will get to play in a "B" division consolation finals. Automatic Tie Breakers will be turned on. The exception to Automatic Tiebreakers will be for 16th place ties. In the event we have an EXACT tie for a significant position we will conduct a one game playoff on Sinbad. For the 16th place position, anyone tied with the same amount of base points will play in a playoff to determine who makes the cut. If 4 or less players are tied we will conduct a one game playoff on Stars. If we have more than 4 players tied, we will conduct a 60 seconds of Stars playoff for all players tied. This will be done so all players know who is in the finals. Playoffs will be groups of 4 players using a modified PAPA format on 3 Game Banks with 4/2/1/0 scoring. Once a bank is picked, that bank can no longer be picked during the remainder of the finals. Top 2 advance, bottom 2 eliminated. Final positions of 1st-16th will be determined solely by your play in the playoffs. No points carry over from qualifying.

The 4 eliminated players eliminated in round 1 of the "A" finals will be ranked from 9th-16th based on the accumulated points from this round. The 4 players eliminated in round 2 of the "A" finals will be ranked 5th-8th based on accumulated points from this round. Ties will not be broken.

The four remaining players advance to the final round. The final round is conducted in the same manner as the Semifinal Round. The total scores for this round will determine the order of the winners. All ties in the final round are considered significant and will be broken with a 1 game playoff. The final reporting of points to IFPA will show 1st-4th place with no ties. Top 8 will cash with 1st place also receiving a trophy.

"B Division Consolation Finals". All players who did NOT make the "A" finals will play in a 4-strike, fair strike, group knockout tournament. Last person standing will win the "B" consolation prize of $50. This is a consolation tournament and will not be IFPA sanctioned for WPPRS.

TENTATIVE GAME LIST (always subject to change):

Aerosmith Pro

Argosy

Attack From Mars REMAKE

Avengers Infinity Quest Premium

Bank Shot

Bobby Orr's Power Play

Comet

Deadpool Premium

Dealer's Chouce

Demolition Man

Dialed In LE

F-14

Flight 2000

Flying Carpet

Godzilla PREMIUM

Guardians of the Galaxy PRO

Harlem Globetrotters

James Bond Pro

James Bond 60th

JAWS

John Wick Pro

Joker Poker (SS)

Laser War

Last Action Hero

Led Zeppelin

Magic Castle

Mandalorian PRO

Mata Hari

Metallica Pro with Spinners

Meteor

Night Moves (Tournament ROM)

No Fear

Pro-Football

Pulp Fiction

Quicksilver

Rollergames - Tournament ROM

Scared Stiff

Sinbad

South Park

Stars

Strike Zone

TMNT Pro

The Addams Family

The Flintstones

Theatre of Magic - Tournament ROM

Venom PREMIUM

Wheel of Fortune - 6.02 Tournament ROM.

Wild Fyre

World Cup Soccer 94

Wrestlemania


NOTE - The format and rules are subject to change.


***This is an all-ages, all skill-level, LGBT-friendly, womxn’s tournament***


Entire event will also be live streamed on Twitch at our Twitch Channel:

https://www.twitch.tv/delawarepinballcollective

Event Venue

Delaware Pinball Collective, 1100 First State Blvd, Second Floor, Wilmington, United States

Tickets

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