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Ages 13+Purchase a Gold membership for to receive UNLIMITED LIFETIME ADMISSION!
YOU MUST FILL OUT ONLINE WAIVER:
https://steeltownpaintball.com/waiver/
Game time determined by player attendance.
If you arrive after safety brief you will be processed at the staff's convenience.
REQUIRED ITEMS
- Full seal ANZI-rated goggles and lower face protection (at a minimum a layered balaclava with mouth guard). NO SHOOTING GLASSES, NO M FRAMES, NO MESH. PERIOD. All eye-pro must pass "pencil test", must not have more than 1mm gap between lens and contact with face.
RECOMMENDED:
- Red chem light for dead rag
- Flashlight or personal navigation light
- Speed loader and extra bbs
- Hard knuckle gloves
- Knee & elbow pads/helmet
SAFETY:
- MAGS OUT, AIR UNHOOKED IN STAGING AND BEFORE/AFTER GAME! Please use barrel covers when possible!
- Chrono limit for ALL WEAPONS is 1.3J w/ a max weight of 0.30g bbs. SEMI AUTO ONLY.
- If there is a real world situation such as a fire, medical emergency, or danger to players, players are encouraged to shout “CEASE FIRE, REAL WORLD” and contact the nearest squad leader/commander/referee.
- NO PHYSICAL CONTACT OTHER THAN TAPS
- No blindfire, you must have your eyes behind your sights.
- Please avoid confrontation, no verbal harassment. Accidents happen. It is a fast, competitive environment. If you do commit a transgression, be the bigger person: call yourself out, apologize to the victim of your transgression and take the walk to your respawn. REMEMBER, it isn’t the mistakes we make… it’s how we make them right that sticks with people.
- No overshooting or “griefing”. Give players the benefit of the doubt, if it’s clear they are not calling hits then seek out a ref or your CO, describe the issue and the offending player(s) in detail so that the admin can resolve it.
- NO PYRO OF ANY KIND
- DO NOT ATTEMPT TO THROW BACK GRENADES
GAMEPLAY
Combat Summary:
- 1 shot 1 K*ll, GUN HITS COUNT.
- If a player is carrying an objective when shot, they must drop the item where they were standing when they were shot.
- BANG BANG RULES ARE A COURTESY. If players are facing towards each other, each has 50/50 control of the situation, NO BANG BANG. If a player has the drop on an enemy who has their back turned, the engaging player may attempt a safety K*ll (“bang bang”, shoulder tap, tap from barrel/melee weapon, etc.). If the enemy attempts to turn, they are back to facing each other with 50/50 control. If you have a weapon with a MED, you are NOT allowed to shoot players inside your MED regardless of the situation.
- Calling Hits/Respawn: After being hit, players must deploy their dead rag/chem light and head back to their respawn location. Dead players cannot talk or give information except to say they are dead.
- Grenades: 10ft K*ll radius, or K*ll via hit by shrapnel. Eliminates any players in direct line with grenade that are not behind hard cover.
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Event Venue & Nearby Stays
Steeltown Event Park, 2 Willow Ave,Oakdale, Pennsylvania, United States
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