
About this Event
-Entry fee: $25.00, due at the time of registration.
-You will need a Star Wars Unlimited ID from StarWarsUnlimited.com and a Melee.gg account in order to play in this event. If you already have those, you can -
- Register for this event online here.
- Provide us with your Star Wars Unlimited ID and Melee email address when you check-in for the event in person.
If you don't have a Melee account, you can -
- Create an account here.
- Provide us with your Star Wars Unlimited ID and a valid email address when you check-in for the event in person and we will create a Melee account for you.
-This event consists of two portions: Drafting & deck construction, followed by tournament rounds.
Drafting & Deck Construction
- First, players are assigned seats in a draft pod and handed 3 boosters packs of the new set.
- Each player opens their three booster packs and takes out the leader cards, keeping the remaining cards of each pack in their separate stacks without looking at them.
- Each player chooses one of their three leaders to keep and passes the other two to the right. Then, each player chooses one of the two leaders that was just passed to them and passes the other to the right. After this point, each player should have three leader cards; one that they started with, and two that were passed to them by other players.
- Next, each player chooses one of the booster packs that they opened. The common base/token card from that pack is placed off to the side, and then each player chooses one card to keep from the pack before passing the other cards to the player on their left. They then draft their next card from the cards they received from the player on their right.
- This continues until all cards from the first booster pack have been drafted. Then, the process repeats for the second booster pack, except this time players pass cards to the right.
- After all the cards from the second booster pack have been drafted, the process is repeated one more time with the third pack, once again passing cards to the left.
- At the end of this process, each player should have drafted 45 cards (three leaders and 42 other cards). Players may now make adjustments to their decks, using the following rules:
- Your deck must consist of exactly one leader, exactly one base, and a minimum 30-card draw deck.
- Each player can choose any of the common bases from the set, or they can use a rare base that they drafted from the packs.
- Your draw deck can include any number of copies of the same card.
- You may change your leader, base, or draw deck using the other cards from your pool between rounds of the event.
Tournament Rounds
After deckbuilding we will run 3 tournament rounds of Swiss, which will be played as 30 minute timed best-of-one game matches. Draws will be allowed and players may choose to intentionally draw (ID) their match. The end of match procedure will be as follows:
- Play will continue until the end of the next action phase. If neither player wins before then, compare the damage on both bases at that point. If the values are different, the player with less damage on their base is declared the winner of that game. If the values are the same, the player with the initiative is declared the winner of that game.
-All players will receive 1 tournament pack for participation. Prizes are awarded at the conclusion of the tournament at a rate of 2 boosters per match win and 1 booster per draw. Players may opt for store credit instead of taking boosters for prize.
-We're also running a Seasonal Tournament Leaderboard which uses the results of each tournament to determine and award special prizes to the top finishing players at the end of each season. For more information, check out our website.
Event Venue & Nearby Stays
Critical Hit Games, 2909 Emmorton Road, Abingdon, United States
USD 28.52