Star Wars Legion Spring Slam Tournament

Sat May 25 2024 at 07:30 am to 07:30 pm UTC-05:00

500 26th Street Suite 206, Opelika, AL, United States, Alabama 36801 | Opelika

The Toy Bunker
Publisher/HostThe Toy Bunker
Star Wars Legion Spring Slam Tournament
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May 25th | 1 Day | 12 players | 4 Rounds
Prize Pool For 1st, 2nd, 3rd Place & Best Painted Full Army
•Galactic Conquest •3x6 Battlefield •800 Points
•Pre Set Tables •2.5 Hours Per Round
Registration Now Open In Store or BCP
BCP Pairing Win/Loss/Event Points - Judge Reporting
$15.00 Registration Due At Sign In or Earlier In Retail Store
SCHEDULE:
Sign In - Table Assignment 7:30 AM CST
First Round Starts 8 AM CST
Second Round Starts At 10:45 AM CST
Lunch 1:15 - 2:00 PM CST
Third Round Starts 2:15 PM CST
Fourth Round Starts 4:45 PM CST
Event Final Call Announcement 6:45 PM
Tournament Ends 7:15 PM
RULES:
MINIATURES
Each player must have the miniatures for each unit on their Roster.
The miniature must be made from the Star Wars: Legion miniatures line.
The miniature must be easily identifiable as the version of the unit it represents.
Miniatures must always be attached to an official base or a modeled base that is the appropriate size and shape as the base supplied with the original miniature.
CARDS
A player must have all Battle Cards, Command Cards, Flaw Cards, Unit Cards, Upgrade Cards, and any other cards included in their army list. Proxies are not allowed.
DICE
Players must use official Star Wars: Legion dice. This includes the dice found in the Core Sets, Dice Expansions, or Essentials Kit. Players may not use replacement dice.
MEASURING TOOLS
Players are required to bring their own set of measuring tools. This includes both Range and Movement Tools. Players are never allowed to modify the size or shape of their measuring tools. Players may not use measuring devices that do not have an equivalent tool supplied by Atomic Mass Games.
TOKENS
There are two types of tokens in Star Wars: Legion essential and nonessential. Essential tokens are tokens placed on the battlefield to represent specific effects. These tokens have a specific size and are supplied with the units or cards that require them and players must use them un modified. Nonessential tokens are usually placed on the battlefield and are used to track suppression, wounds, aims, dodges, and other game effects. These may be custom.
ARMY LIST
A player must submit an Army List before the event begins and provide a printed copy at sign in. Players may not change their roster once the event starts. An Army List is built as described in the Star Wars: Legion Core Rules book.
EVENT POINTS
Players earn Event Points at the end of each round as follows:

• Win – 3 points
• Loss – 0 points
• Draw – 1 point
At the end of an event, the player with the most Event Points wins the event
TIEBREAKERS
If two or more players have the same number of Event Points, tiebreakers are used to determine each player’s standing within that group. Tiebreakers are used in the following order until all players within that group have been given a standing.
• Strength of Schedule: A player’s Strength of Schedule is calculated by dividing each opponent’s total Event Points by the number of rounds that opponent has played, then adding this result for each opponent played together, and then dividing that total by the number of opponents the player has played. The player with the highest Strength of Schedule score is ranked above all other players in the group not yet ranked. The player with the second-highest Strength of Schedule is ranked second among all players in the group not yet ranked, and so on.
• Points Defeated: The player with the higher cumulative number of Points Defeated throughout the event is ranked above all other players with the same number of Event Points and the same Strength of Schedule. The player with the second-highest cumulative Points Defeated is ranked second among those players, and so on..
• Victory Tokens Earned: The player who earned the higher number of victory tokens throughout the event is ranked above all other players with the same number of Event Points, same Strength of Schedule, and same Points Defeated. The player with the second-highest cumulative victory tokens earned is ranked second among those players, and so on.
• Random: If any players are still tied after all other tiebreakers have been applied, then those players are ranked in a random order below any players already ranked in the group
END OF MATCH
Each Star Wars: Legion match ends in one of the following ways:
• Victory: One player wins the match as described in the Star Wars: Legion Core Rules book.
• Time: The round timer runs out. The players finish the current round of the game. After the End Phase, the player with the most victory tokens is considered the winner. If they are tied, the player who defeated more points worth of their opponent’s army is the winner. When calculating how many points a player has defeated, only count units that were completely defeated, including any upgrades equipped to the unit. If players defeated the same number of points, the player whose army consists of more points is the winner. If there is still a tie, the game is a Draw.
• Draw: If both players decide not to play the match for any reason, both players are awarded a draw.
• Concession: One player voluntarily concedes the match. The conceding player receives a loss and their opponent receives a win.
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Event Venue & Nearby Stays

500 26th Street Suite 206, Opelika, AL, United States, Alabama 36801

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