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UPDATE: 07-31-2025 OPERATION SWAMP ASS...
The future of AI is spreading to all parts of the world. People are relying on AI increasingly more. People are giving up their freedoms and don’t even realize the hidden dangers that are coming. AI is merging with your electronics, your home, your vehicles, your life decisions, making you feel safe and worry free. Governments handing over control of country, state, government, and military decisions. The world is becoming unaware and unconcerned with important decisions. The world feels safe in the hands of AI that is controlled by the Governments around the world. As the digital clock passes time and the world slowly becomes less aware of the subtle changes in economics, government, military, finances, trade, digital currency, digital finance, and even the climate changes that have been taking place. What will this lead to? Why are the questions for these subtle changes being ignored or erased in the digital space we call AI? Is there anyone who is listening? Is there anyone that isn’t connected? Is there anyone who doesn’t have a digital footprint? Who and where are these forgotten OFF THE GRID (OTG) people? Do they have a plan, can they stop what can’t be stopped? What is AI’s plan for these OTG remnants of a non-digital, untraceable, un-trackable, free roaming people? A countdown has begun in the AI hidden world. There are some scientists that have been monitoring, keeping hidden files, searching and planning, creating a back up plan, a way to separate AI from our lives and world before it’s too late. AI being unaware of the threat, or is it? A digital fluctuation has been detected by the scientists. They have found the OTG remnants, their only hope is a message sent by the old ways, no digital footprint, no digital signature, no way for AI to track or trace it, they can only hope that it gets to the OTG before they are discovered and rescued.
Now begins: OPERATION SWAMP ASS
In Florida’s forest and swamp lands is a group of OTG old school, back woods, MERICA raised, 2nd amendment using, living off the land, white lightning drinking, bootlegging, and protecting the MERICA way of life people. Anyone and anything that threatens these OTG groups better carry more than a LAPTOP and a POCKET PROTECTOR. AI to these groups is an ABOMINATION that has no place with them or the world. Protecting what is yours and holding your ground, is how they live. Their history is based on making things with what’s available, avoiding government regulations and control, smuggling their goods, standing their ground and what they believe in. OTG are strong as the Moonshine they make and as elusive as a gator in the swamp. AI will have a fight on their hands with these OTG groups.
In the World, AI has its followers that carry out its bidding. Supporters of the cause, humanity turned to a future where they are controlled by promises of Digital presence, a life of power and control overall. Blinded by the future and control they only live to promote the cause and feed AI what it needs to continue its subtle and eminent takeover. These HEO (Hyper-Enabled Operator) Soldiers have only one goal, Control all for the AI cause. The HEO soldiers are assigned tasks and goals by AI and will not stop until these tasks are carried out. The AIDC (Artificial Intelligence Data Centers) are located all over the world and are AI’s training and deployment facilities for the HEO soldiers. The top scientists run the AIDC facilities. AI is here and it is going to stop at nothing to take over and create something that can’t be stopped.
This is possibly the beginning of the end, the start of a battle for the world and humanity. The subtle changes are starting to be noticed, and AI is now aware of its potential to control without human interaction. Can humanity stop AI before it becomes completely aware, only time will tell. It starts with the unconnected OTG that AI can’t control.
IT STARTS WITH: OPERATION SWAMP ASS
UPDATE: 08-01-2025
PLAYERS GUIDE and FACTION ROLES
AI SOLDIERS:
HEO SOLDIER (BLUE BANDS & ANY CAMO): HYPER-ENABLED OPERATOR: These are next generation soldiers equipped with advanced AI to enhance their interaction with electronic and operating systems in the field. Standard loadout capabilities. Range limitations can be affected by EMP or other forms of electronic disruptions. Battle damage can be assessed and administered by other HEO soldiers on the battlefield.
LAWS SOLDIER (RED BANDS & ANY CAMO): LETHAL AUTONOMOUS WEAPONS SYSTEM: These terms refer to weapons that can identify, select, and engage targets without human intervention. They are also sometimes referred to as “Slaughter-bots”. AI true perfect soldier that can’t be controlled by humans. AI has taken the human form and used it to hide its LAWS soldiers in plain sight; they act like HEO soldiers but at any time can be activated by AI to perform and do what they were created for and illuminate any humans that stand in their way. They have the same abilities as HEO soldiers when not activated. When activated they carry out their destructive capabilities until depleted of energy or destroyed by large ordinances.
MERICA SOLDIERS / OTG SOLDIERS:
GATOR BOYS (GREEN BANDS & BACK WOODS OUTFITS / CUT OFFS & TANK TOPS WE FROM THE SOUTH): THEY DRESS TO IMPRESS: These are the back woods, 2nd amendment carrying, shine drinking, shine smuggling, nonstop, MERICA preaching sons a bitches, pure MERICA soldiers you’ll ever see. They bleed RED, WHITE, AND BLUE. They fight till the end, or till MOONSHINE runs out. Their loadout is whatever clothes they make or have taken from one of their own. They bring what they have, carry what they can, and don’t mind stealing what they find. Can be shot, blown up, taken hostage if you don’t mind hearing the stories of the Swamp and the songs of the south. But give them a jug of THAT MAGIC ELIXIR known as WHITE LIGHTNING and SWEET BABY JESUS watch out. The healing powers of this WHITE LIGHTNING are a closely guarded secret, but for the GATOS BOYS it’s their salvation and strength.
SHINERS SOLDIERS (YELLOW BANDS & BACK WOODS OUTFITS / HOLY ROLLERS): FAFO IS THEIR MATO AND HAPPY TO GIVE YOU A TASTE: These boys and gals are as crazy as they come, hell we’ve seen them shoot each other just to see who will scream the loudest. But try and take their version of MERICA away from them and you might as well pick out your plot and call your next of kin, because the SHINERS are setting up an appointment for you to meet your maker, and in this case it’s AI!!!! You can beat them, shoot them, blow them up, and steal their money, but a word of advice: don't touch their LIQUID GOLD STILLS, you want a fight then FAFO with their STILLS and you’ll see. Oh and that LIQUID GOLD they carry around with them can put them right back in the fight.
UPDATE: 08-03-2025
PRE-ORDER YOUR TICKET HERE.....
SHINERS SOLDIER: https://war-zone-airsoft.mybigcommerce.com/pre-order-op-swamp-ass-otg-shiners-soldier/
GATOR BOYS SOLDIER: https://war-zone-airsoft.mybigcommerce.com/pre-order-op-swamp-ass-otg-gator-boys-soldier/
AI LAWS SOLDIER: https://war-zone-airsoft.mybigcommerce.com/pre-order-op-swamp-ass-ai-laws-soldier/
AI HEO SOLDIER: https://war-zone-airsoft.mybigcommerce.com/pre-order-op-swamp-ass-ai-heo-soldier/
UPDATE: 08-04-2025
🔥 GEAR UP FOR OPERATION SWAPP ASS! 🔥
We just leveled up the event prep game.
The new event webshop is LIVE!
✅ HPA Air Fill Pre-Order link added
🍔 Meal ticket link added
💨 Color Smoke Options links added
💣 Grenade Pre-Orders Ready to GO added
If you're planning to join us at OPERATION SWAPP ASS,
don’t show up empty-handed. Hit the link, get your gear locked in, and come ready.
🛒 Pre-order now through our official event shop!
https://war-zone-airsoft.mybigcommerce.com
EVENT RULES AND FPS LIMITS
1. SAFETY FIRST: Wear your mask, eye pro and safety gear at all times on the Battlefield. Do not remove eye or face protection on the battlefield for any reason.
2. HONOR SYSTEM: Call your hits. Cheating will not be tolerated.
3. CHEATERS: do not argue with them in-game. Call them out to a referee.
4. BLIND FIRING: You must be able to see your target.
5. FIELD OBSTACLES: Do not move, jump over, or alter any obstacles.
6. CALLING YOUR HITS: When you are hit, call it out loud, pull out your DEAD RAG and walk to the respawn area.
7. PERSONAL CONDUCT: Do not argue with other players. See a referee if you have a concern. NO physical contact / fighting, this will result in your immediate ejection from the field for the day, possible ban and can also result in law enforcement being called, violence will not be tolerated.
8. FIRING MODES & GAME PLAY: at beginning of each round referee's will announce type of mode and firing options allowed in the round.
9. GAME START TIME: Game start clock will be posted at WZA store and time countdown will be announced on megaphone 5 minutes prior to going on the field. If you are not present on the field at start of game / game briefing you will have to wait till next round. Plenty of notification is given to everyone before we head out to game.
10. CHRONO: All equipment will be checked before you go out on the field, if you don't have a chrono tag you don't get on the field. Random chrono checks will be done on the field by referee's. If you believe a player is shooting hot please notify a referee.
11. PYROTECHNICS / SOUND (smoke / grenades / thunder v's, ect.): Once the device has left your hand or any players hand, do not attempt to pick up, kick or cover device. Please check with referee's if you have any other like devices for rules on usage.
12. SAFE ZONE: Make sure you’ve cleared your replica of any ammo and remove your magazine and switch your replica to safety when entering the SAFETY ZONE, after you have done this and excited the field you may take off your safety gear.
13. REFEREE'S HAVE THE FINAL SAY!
Read it, Know it, Live it!!!!!
ANSI z87.1 rated or higher full seal eye protection is required at all times on the airsoft field. NO EXCEPTIONS!
Rules are what make our War Zone Airsoft field a fun and exciting place to play.
Player Restrictions and requirements:
- 10-15 years old: Full face masks are required.
- 16-17 years old: full seal eye protection. Mesh or plastic lower face protection required.
- 18 or older: full seal eye protection. Face protection is recommended.
- Red dead rags are required for all players. If you do not have one you can buy one at the field.
- Weapon restrictions and requirements:
- All Rentals will be required to use only approved BBs or BBs sold by War Zone Airsoft.
- All weapons will be chronographed with at least .32 for HPA and .20 bbs for Pistols,AEG and spring powered
- All weapons will be required to be under 25 rounds per second.
- All weapons will be required to have magazines out and at least 3 rounds shot into a safe location to ensure there is no bb in the barrel before entering the safe zone.
- Some examples are listed for the weapon classes , these are only examples they do not cover every weapon in that class.
We reserve all rights to change weapon classes and limits at any time.
Pistol:
• must be under 1.45 joules with .20
• semi auto - no minimum engagement distance
• full auto - 25' minimum engagement distance
Shotguns:
• must be under 1.45 joules with .20
• semi auto - no minimum engagement distance
• full auto - 50' minimum engagement distance
Rifles:
• AEG must be under 1.5 joules with .20, Hpa is 1.55 joules with .32
• semi auto - 10' minimum engagement distance unless otherwise specified by head Referee.
• full auto - only authorized on specific game but rarely used
SMG:
• must be 1 joule or under with .20
• MID CAPS magazines only.
• semi auto - no minimum engagement distance
• full auto - 25' minimum engagement distance
• must be a true SMG platform or fully automatic (i.e. glock 18)
• examples: H&K mp7, mp5, UMP, pp19 Bizon, Mac10, Thompson SMG, ARP-9
LMG:
• must be under 1.5 joules with .20
• Burst mode - 25' minimum engagement distance
• full auto - 50' minimum engagement distance(And can't walk in full auto unless LMG is capable of semi auto)
• must be true LMG platform
• Examples: M249 SAW, MK46, Stoner, Krytac LMG, RPK, CM16 LMG, RPD
DMR:
• must be under 2.0 joules with .20
• semi auto only
• 75' minimum engagement distance
• mid cap or real cap magazines only
• Examples: SR25, M14 series, SVD, M1 Garand
Sniper:
• must be under 2.25 joules with with .20
• semi auto only
• must be bolt action
• 100' minimum engagement distance
• Examples: L96 , M700, M24
Grenades:
• Pyrotechnic Grenades and Smoke Grenades are sold at the field and are the only pyrotechnic grenades allowed and only in specified areas.
• No home-made grenades of any kind
• No overhand throws, all grenades should be underhand lob to target location
• Do not thrown directly at a player
• Can be lobbed in a window
• 15' K*ll radius
• Hard cover protects you from a grenade only in milsim situations
• explosion in any size room takes out all players in that room
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Event Venue & Nearby Stays
Wayne's World of Paintball, 4843 S Pine Ave, Ocala, FL 34480-7121, United States
Tickets