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Belegarth rulesetDag Healing poems allowed, (120 syllables)
We are going to be trying something this day battle, we are going to be doing progressive scenarios, which means the outcome of scenario one will affect scenario two and so forth.
We are also going to be sharing some exciting news about a NEW upcoming event!!!
Schedule
10:45am – 11:30am weapons check
11:30am -12pm balancing ditches which will be followed by a short TD, for game one
12pm -12:45pm Scenario #1
12:45pm – 1pm the NEWS!
1pm – 1:45pm Scenario #2
2pm – 2:45pm Scenario #3
3pm – 3:45pm Scenario #4
Scenario #1 Get our supplies back!!!
Respawn, Touch and Go
Rules. Each team will try and get the supplies back from the other team's field. The payloads will start at a corner of the field, the payload must touch a point at the center line opposite to the side it started, then it will the head towards the end spot, which is the opposite corner of the field from the center mark. (payloads will make V shape). payloads are HEAVY and require FOUR open hands to move, however if your team won the team death match your payload will only require TWO open hands to move.
Scenario #2 Plant your Flag!!!
Respawn, Touch and Go
Rules. Each team will have a flag that you must plant on the other team’s side of the field, you must have one open hand to carry the flag, and you must walk (slowly) with the flag. If you die while carrying the flag you must drop it, FIVE seconds will be counted before the flag can be picked up. The opposing team can pick the flag up if it’s on their side of the field but cannot carry it past the center line. You must hold the plant spot for FIVE seconds. Planting your flag will win the game. Winning the supplies scenario grants your team’s plant spot to be closer.
Scenario #3 A FLAG TO FAR.
Respawn, Touch and Go
Rules. There is a big bridge, there is a little bridge, you must cross the big bridge to get to the other side to destroy the other team flag. Bridge(s) will be surrounded by water (water rules apply). The flag will be held in a tower, which must be held for FIVE seconds to destroy the flag, destroying the flag will end the game. If your team won, the plant the flag game your team will be given access to a small bridge which only your team can use, if the other team gets on it, they die.
Scenario #4 DOWN WITH THE KING!!!!
Respawn, Touch and Go
Rules. Each team will have a King, the king will defend his castle while the king is in his castle he is immune to everything, but if he leaves his castle, his immunity goes away. To defeat the king, you must first K*ll his knights (Start with two), when his knights are defeated, he loses immunity. once the king dies that teams respawn will close, the game will play till one team is wiped from field. If your team won, the bridge battle you will be given an additional knight also if your team won the best of three of the first three scenarios you will be given an additional knight.
Please note
Each scenario will be run until it is stated, if time allows we will run them as best of three, if we chose to do that and we only are able to run two matches and have a tie, the team with the highest K*ll count of the combined rounds will win.
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Event Venue & Nearby Stays
Lake Hiawatha Preserve, 561 12th St, Clermont, FL 34711, United States