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Official SOBA Circuit Tournament.Schedule:
Roll Call: 9am - 9.20am
Briefing: 9.20am - 9.30am
Games 1: 9.30am - 12pm
Lunch: 12pm - 12.30pm
Game 2: 12.30pm - 3pm
Game 3: 3.15pm - 5.45pm
Awards: 5.45pm - 6pm
1,100 points Force Selection
Maximum 4 Platoons
20 Dice Limit
Primary Objective: Mission Rules
Secondary Objective: K*ll Points
Tertiary Objective: Platoon Leaders
Gentlemen Points: Sportsmanship
No new rounds to begin at the 2.15 hour mark.
Dice Down at 2.30 hour mark
Awards:
Best Field General
Best Presented (Best Painted)
Most Gentlemanly Award (Best Sport)
Wooden Spoon
Army lists must be submitted to [email protected] by October 12th to receive two bonus VPs.
Missions will be revealed on Sunday 20th October.
Tickets at: https://tistaminis.com/products/bolt-action-3rd-edition-tournament-october-26
$25 includes pizza and a pop
Operation Cromwell Mission 1: Seize Ground
Deployment Zone Quarters
In this scenario the quarter you deploy in is your ‘home quarter’ the opponents deployment quarter is the “enemy quarter”, the remaining 2 quarters and “neutral”
Deployment Type Prepared Positions
Scenario Special Rules Infiltrators
Objective Both sides must attempt to take ground from the enemy and destroy any forces standing in their way.
Win Conditions
Score 1 VP for each enemy unit destroyed.
Score 1 VP for each friendly unit in a neutral quarter
Score 3 VP for each friendly unit in the enemy quarter.
Note, if a unit straddles 2 or more quarters, the unit is “in” the quarter with the most models in. if this is 50/50 you score the highest VP, e.g. a unit with 2 models in neutral and 2 in enemy quarters gets you 3 VP.
At the end of the game total up the above VP’s, if one player has scored 3 or more VP’s more than their opponent, they win the game, otherwise the game is a draw
Operation Cromwell Mission 2: Priority Target
Deployment Zone Quarters
Deployment Type Meeting Engagement
Scenario Special Rules Infiltrators, Outflanking
Objective The enemy forces contain many high value targets, we need to eliminate them.
Win Conditions Players score VP for destroying certain type of units valuable to the enemy, at the end of the game work out how many of each unit you destroyed from the list below.
1 VP – Infantry Squads and Teams, Soft Skinned vehicles
2 VP – HQ’s, Vehicles (AV 7+)
3 VP – Artillery and Vehicles (AV 8+ or higher)
At the end of the game total up the above VP’s, if one player has scored 3 or more VP’s more than their opponent, they win the game, otherwise the game is a draw.
Operation Cromwell Mission 3: Timely Objectives
Deployment Zone Long Edges
Deployment Type Fog Of War
Scenario Special Rules Infiltrators
Objective There are 3 objectives placed along the centre line of the board. The first objective is in the middle of the board with the remaining two 12” away from the middle objective (one left and one right), but still on the centre line.
Win Conditions At the end of each turn, players will score 1 point for each objective that they control, keep track of victory points scored at the end of each turn.
If one player scored more points than the other then they win, otherwise the game is a draw
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Event Venue & Nearby Stays
TistaMinis, 186 Parkdale Ave N, Hamilton, ON L8H 5X2, Canada,Hamilton, Ontario