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Weekly MTG Commander League at Current with our Competitive Commander League, Wednesdays starting at 6:30! $10 entry scores each player a pack!
Each week, the top performer wins a collector booster! At the end of the month, we'll tally up the scores and name our monthly Commander League Champion! Our top point earner will receive a booster box (based on participation)!
We'll see y'all Wednesdays at 6:30 for Competitive Commander League!
League Rules
- No player may have any cards with a mana cost of 0 that produce mana in their deck.
- No player may win the game before turn 7.
- If a player would go infinite or near infinite before turn 7, that player loses the game instead.
- No player may "storm off" before turn 7. "Storming off" for the purposes of this league is defined as casting and/or copying 8 or more spells in a single turn.
- Players receive 1 point for playing each game
- Players receive 1 point for each player they cause to lose the game
- The winner of each game receives 1 additional point
- Players will receive 3 additional points if they cause the player in their pod with the highest point total on the leaderboard within their pod to lose the game. This triggers only once each match.
- Players may take 2 takesies backsies per game.
Definitions
Taksies Backsies
- This is an action that a player may take that does not use the stack. A player may take back the last spell or land they played, the last creature they attacked or blocked with, the last card they discarded, or the last way they tapped their lands for mana. They may only do this before any other player has taken any actions, declared any responses, declared any attackers or blockers, or started any phases.
Game
- One instance of play where players complete the game by one player winning or all players declaring a draw.
Match
- All of the games that a player plays in one day.
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Event Venue & Nearby Stays
1311 6th Ave SE, Decatur, AL, United States