Anime Tokyo Smashfest Tournament!

Mon Jun 14 2021 at 07:00 pm

Anime Tokyo | San Antonio

Anime Tokyo
Publisher/HostAnime Tokyo
Anime Tokyo Smashfest Tournament!
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Hello everyone,
We will be having our weekly tournament every Monday night!
Tournament starts at 7pm and ends by 10pm!
$5 Entry fee
$5 Venue Fee
Must bring compatible Switch controller
Sign up day of event
Venue fee waived for brought setups we use
Setups need all characters, console, dock and Gamecube controller adapter
Payouts are 60/30/10
***Since this is our first event in this years Smashfest league we are giving away a prize in addition to your payout! Winner of this event will receive all venue and entry fees paid for the rest of this year for any Smash Ultimate event!***

Ruleset
Please have this Ruleset created prior to the start of tourney And name it Anime Tokyo
Style: Stocks
Stock: 3
Time Limit: 7
FS Meter: Off
Spirits: Off
Damage Handicap: Off
Stage Selection: Anyone
Items:
Frequency: None
Selection: Set None
Random Stage Selection (Optional)
STARTER PICKS
Pokemon Stadium 2
Smashville
Town and City
Battlefield
Northern Cave
COUNTER PICKS
Final Destination
Kalos Pokemon League
Small Battle Field
Lylat Cruise
Yoshi’s Story

Advance
First to: 1 Win
Stage Morph: Off
Stage Hazards: Off *
Most stages will have Hazards Off, but there will be stages with Hazards On legal. Works well with the Random Stage Selection listed above.
Team Attack: On
Launch Rate: 1.0x
Underdog Boost: Off
Pausing: Off
Scoring Display: Off
Show Damage: Yes

Controllers
Nintendo Gamecube Controller, Switch Pro Controller (Wireless or Wired), Joy Con(s).
Rules for Wireless Controllers
Please de-sync and unpair your controller from the Switch before leaving the set up. Controllers may re-enable and disrupt the menu screen and waste time.
Using the in-game Disconnect button works to an extent, but does not unpair.
To unpair, hold down the controller’s sync button for 2 or more seconds.
Same method can be used to sync to the Switch wirelessly.
Extensive disruption may lead to disqualification at the TO’s discretion.
Situational Rules
Button-Checking
Before the set starts, a player may request a 30-second button check to verify all inputs are registering correctly. Please do not take any longer than the time given.
Incorrect Controller Setup (Player Name)
This must be realized within 30 seconds for the player to reset the match and correct the name, otherwise the player must play the rest of the current game out.
Accidental Pausing
In the case Pausing was left on, player initiating the cause will forfeit stock that the player is currently on.
Stalling
The act of deliberately using methods that player-to-player interaction near impossible that the game is unplayable is prohibited. The player participating in this will be subject to forfeiting the current game to the discretion of the TO.
Coaching
Coaching mid-set is prohibited. Includes people giving advice to players between games in the middle of the set and the audience yelling out influential advice.
“Do a foward-smash!” / “Watch out for his down-air!”
A three-infraction system will be used
1st Offense: All parties participating in the coaching will receive a verbal warning.
2nd Offense: Player will forfeit the current game of the set.
3rd Offense: Player will be disqualified from the event and the coach will be asked to leave the venue.
Giving advice is only permitted after the set is over.
Timeouts
Sudden Death is not played out.
Winner is determined by most stocks, then lowest damage percentage.
If a tie still exists, then a 1-stock 3-minute tiebreaker is played.
Self-Destruct Moves
Winner is determined by the winner displayed on the results screen.
If Sudden Death occurs, it is not played out and a 1-stock 3-minute tiebreaker is played.
Misconfiguration of Rulesets
If games in a set were completed using the wrong settings (i.e. Launch Rate 1.1x), the score will still be counted and no resets offered.
If it was discovered in the middle of a game, the current game will be reset and replayed on the correct settings.
Please verify settings before starting the set.

Match Procedure
Verify Ruleset
Make sure the ruleset is the same as listed above
Starter Stage Striking
Decide who goes first. This can be done through Rock-Paper-Scissors.
First player removes 1 stage from the Starter Stage list.
Second player removes 2 stages from the remaining list.
First player chooses a stage from the remaining list to start on.
Character Selection
Players select their characters
Players may opt to do a Double Blind Pick with the help of another person. Players will tell this person their selection in secret, and the person will verify it at the Character Select Screen.
Players start the first match.
After a Game Concludes
All stages listed are available and the strikes are reset.
The winner of that game strikes 2 stages from the complete stage list.
The loser of that game chooses from the remaining stages that the winner did not strike.
Stage Clause is in effect. See Stage Rules.
The winner must announce if he or she is changing character.
The loser may change character.
Players proceed to play on the chosen stage.
Number of Games in a Set
Sets are Best 2 out of 3 until Finals, then they are Best 3 out of 5.
Winners Finals, Losers Finals, and Grand Finals.
Repeat Step 4 Until the Set is Complete.
Report the Score to the T.O.
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Event Venue & Nearby Stays

Anime Tokyo, 3333 Wurzbach RD, San Antonio, TX 78238, United States

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